![]() Second, Blood is one of only two stats, the other being Health, that cause death to occur when it falls below a specific value. ![]() Instead, the serious effects of blood loss begin to occur around 3,000 Blood, wherein a survivor will begin to take Shock damage until they either fall unconscious or regain enough Blood. First, the effects of blood loss don't happen when it gets close or drops to its minimum value of 0. Although individual wounds typically do not result in much blood loss, multiple wounds, with varying degrees of severity, can occur in moderate to severe injuries resulting in a high amount of blood loss very quickly.īlood is a unique stat in a few of ways. While a small amount of Blood is initially lost when a character suffers certain injuries, the primary method of blood loss is bleeding from wounds sustained when a character is injured. Representing the amount of blood in a character's body, losing too much Blood can result in unconsciousness or even death.Īll Survivors start with 5000 Blood, the maximum that can be had, and lose Blood from injury. There are also medical treatments that can be performed to recover Blood, but even those aren't without risk.īlood, a core stat in DayZ, is second only to Health in terms of importance. Losing enough Blood can also cause a character to fall unconscious until their wounds are treated.īlood will naturally regenerate over time, but requires the player to be fed and hydrated. ![]() While loss of Blood from injury isn't quite as frequent as Health and the amount of Blood that can be lost is higher, blood loss overtime from bleeding can quickly stack up. Along with Health, this is a critical stat to manage. And, like in life, lose enough of it and your character will die. The amount of Blood a character has is approximately the same as a person in real life with an average adult having between 4,500 mL - 5,500 mL of blood in their body. In DayZ the Blood stat is a representation of the amount of Blood in your character's body.
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